Relatively uttering, I've been doing more programming nowadays but working in the artistic space is not a world that you simply forget about. Likewise, I'm lacking in terms of production experience as an artist, however, even being mildly green around the gills I know my way around an interface and I make considerable efforts to ascribe from the experienced artist. I hope you will consider how I might seriously be of use while working in Unity, Maya, or Zbrush. Eventually, I'd like to use Houdini to experiment with 3D but I haven't had the time to fully immerse myself in the magic of SideFX software just yet. Anyways, to extrapolate, in the art world I value time spent with a myriad perspective and a proficiency with mixed media tooling. Thank you.

Brewess! Allegorithmic Contest ❗

Pool Sharks

Unity3D/Maya De-Lighting

Mechanical Maya
Stylized Engineering: Dead Space

Jak and Daxter



Hall of Fame: Honorable Mentions